AI Insights · Timothy · October 2022
Top 5 Educational Games on iOS in Central America Q3 2022
Discover the performance trends of the top 5 educational games on iOS in Central America during Q3 2022. Insights include weekly downloads, revenue, and active user trends.
During Q3 2022, the top 5 educational games on iOS in Central America showcased varying trends in downloads, revenue, and active users. Here’s a closer look at their performance based on Sensor Tower data.
Lingokids - Play and Learn from Monkimun Inc saw a steady increase in weekly revenue, peaking at approximately $24.7K in early September. Weekly downloads also exhibited an upward trend, reaching 7.9K in late August. Active users grew from 11.7K at the end of June to 18.5K by the end of August, before stabilizing around 17.9K in late September.
Buddy.ai: Early Learning Games from MyBuddy.ai experienced a consistent rise in weekly revenue, peaking at around $3.5K in mid-September. Downloads saw a peak of 2.1K in mid-July and then fluctuated around 1.4K to 1.7K for the rest of the quarter. Active users increased from 3.5K at the end of June to a peak of 4.3K in mid-July, before declining to 3.3K by late September.
PlayKids+ Kids Learning Games from PlayKids Inc showed moderate revenue trends, with weekly revenue peaking at $3.4K in late July. Downloads were relatively low, peaking at 649 in late June and then decreasing to 338 by the end of September. Active users showed a slight decline from 4.1K at the end of June to 3K by late September.
Kiddopia - Kids Learning Games from Kiddopia, Inc. saw fluctuations in weekly revenue, peaking at $3.5K in late September. Downloads peaked at 5.8K in early July but dropped to 2.2K by the end of September. Active users grew from 10.3K at the end of June to a peak of 18.2K in late August, before stabilizing around 16.6K in late September.
Montessori Preschool, Kids 3-7 from EDOKI ACADEMY had stable weekly revenue, peaking at $1.9K in mid-July. Downloads remained relatively consistent, peaking at 1.2K in late June and late September. Active users were steady, hovering around 3.6K to 4K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.